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    Puzzles and games that teach the mind to think

    JAYZ Best Sellers

    4106 Jack in the Box For ages: 4 to 104
    4110 Mini Tin Tops For ages: 4 to 104

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    7410 Super Looper For ages: 4 to 104

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    Super Looper - Throw it and watch it fly back - right into your hands!! The Amazing Boomerang Plane!! No Strings, No Magnets - Engineered for fun!! Includes Customised Stickers and Removable Runway. Includes instructions and tips for the perfect flight!! Ages 3 +

    3796 What 'zit For ages: 3 to 101
    3808 My Girls For ages: 3 to 103

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    A wooden multi colour little do nothing that will keep'em busy for hours. Strung together with elastic for creating multiple shapes.

    7180 Pumponator For ages: 5 to 104
    7186 250 Biodegradable Refill Water Balloons For ages: 5 to 104

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    Pumponator Balloon Pumping Station with 250 Biodegradable Water Balloons is designed to make filling balloons with water as well as air so easy. Whether you are competing or just having fun in the backyard, you will love the Pumponator. It is simple, easy to use and portable. Just fill the container with water and go! No more frustration with the runaway water hose or blowing up balloons until you are out of breath

    Keep the fun going with the 250 biodegradable refill water balloons.

    6608 Dobble For ages: 6 to 106

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    There is always one, and only one, matching symbol between any two cards in this party game.

    Spot it and you win!

    A sharp eye and a little bit of speed is all it takes to become a Dobble master.

    Ages 6 +

    1984 Star Chart For ages: 3 to 103
    1985 My First Calendar Magnetic Chart For ages: 3 to 103
    1988 Multiplication Magnetic Chart For ages: 3 to 103

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    The Magnetic Star Charts are a fun and interactive way to encourage good behaviour, as children love to be rewarded and praised for good behaviour. This 33cm x 40cm magnetic board has magnetic stars, magnetic chore suggestions, and an erasable text area for documenting chores. Children will love to see that they are moving closer to a reward!

    My First Calendar helps children describe and keep track of the date, day of the week and weather. Also has swing cord to suspend the chart.

    The Magnetic Multiplication Chart has the times tables up to 12 x 12 . . .it comes with an erasable pen, an answer sheet and some learning tips.

    Crystal Puzzles For ages: 4 to 104

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    6822 Blokus Duo For ages: 5 to 105

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    The Strategy Game for 2 Players. The goal is to cover as much of the board with your pieces as possible. Be tactical. Blockade your opponents while expanding your own territory! Every piece is different shape, every move counts and every game is unique. Blokus Duo is a new version of the famous Blokus game awarded 'Best Game' worldwide.

    6626 Qwirkle For ages: 6 to 106

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    Combining well-thought strategy with quick-thinking challenges, Qwirkle is played by creating rows and columns of matching colours and shapes; since the simple play requires no reading, the whole gang can connect shapes and colours, making the strategic multiple-tile moves that earn maximum points.

    108 wood blocks. 2 to 4 players. Ages 6 and up

    6640 Q-bitz For ages: 8 to 108

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    It's the Ultimate Triple Play! Round one is all about speed, as players race to claim the Q-bitz card by being first to arrange their cubes in the identical pattern. Round two adds luck to the equation, as players must roll their cubes to match the pattern. Round three really tests brain power as players have to recreate the pattern from memory. Collect the most cards and win!

    Includes 120 cards, 4 wooden trays and 4 sets of 16 cubes. 2 to 4 players. Ages 8 and up

    6937 7ATE9 For ages: 8 to 108

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    Fast and Fun Number Crunch'n!

    It's as easy as 1, 2, 3! Players add, or subtract, 1, 2, or 3 to the number on the top card on the pile to determine if they have a card that can be played next. Sounds simple, yet with everyone playing simultaneously, the options are constantly changing. The first player out of cards wins!

    Ages 8+

    4502 Emergency 2 Sided Floor Puzzle For ages: 3 to 103

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    6863 CARD GAME Dirty Minds - The Game of Naughty Clues For ages: 18 to 108
    6864 Dirty Minds The Game of Naughty Clues For ages: 18 to 108
    6865 More Dirty Minds The Game of Naughty Clues For ages: 18 to 108
    6866 Deluxe Dirty Minds For ages: 18 to 108

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    A game For 2 to 6 Open Minded Adults

    If you're the type of person who hates it when someone reads something dirty into everything you say, Dirty Minds is the game for you!

    The dirtier a mind you have, the worse you will be at playing Dirty Minds, the game of naughty clues, because all of the answers are clean!

    Dirty Minds will provide two or more adults with hours of laughter as seemingly filthy clues point toward the most innocent of answers.

    A dirty mind is a terrible thing to waste! Seemingly 'nasty' clues point toward the most innocent of answers. Comes with 50 game cards, 912 naughty clues, and 304 clean answers. Dirty Minds provides 2 - 6 open-minded adults with hours of laughter.

    Some people say a dirty mind is a terrible thing to waste. Use yours to play Dirty Minds but remember...Nothing Is As Dirty As It Seems!

    Card Dirty Minds includes:
    280 naughty clues
    56 Clean answers
    56 Game cards
    56 Scoring cards

    Dirty Minds and More Ditry Minds includes:
    912 naughty clues
    304 clean answers
    50 game cards
    4 puzzle booklets
    4 pencils

    Deluxe Dirty Minds Board Game includes: 906 naughty clues
    302 clean answers
    100 game cards
    4 puzzle booklets
    4 pencils
    4 markers
    dice and board game

    0967 MightyMind For ages: 3 to 8

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    MightyMind is an activity kit that stimulates children to explore and discover the fascinating way shapes fit together to make delightful pictures and designs.

    MightyMind is a great play-alone activity. It keeps children busy by themselves. It does not require another child or parent. It's a fabulous rainy day activity for pre-schoolers, because children will play with it for hours at a time. MightyMind is structured to encourage and entice a child to build complex designs and puzzles without outside assistance. As children play with MightyMind, they acquire important skills that build their confidence.

    MightyMind has won numerous awards and has been cited by authoritative experts on child development. MightyMind was an original winner of the Parent's Choice Toy of the Year award. It has been three times nominated by Parenting Magazine to the Toy Hall of Fame. It sells in 18 countries from Europe to Asia and Australia / New Zealand. MightyMind has won numerous awards and has been cited by authoritative experts on child development such as Dr. Stevanne Auerbach (Dr. Toy), Dr. Helen Boehm, 'The Right Toys' (Bantam Books); Susan Amerikaner and Sarina Simon, 'The Talented and Gifted Catalogue' (Price Stern Sloan); Parents Choice Honor Toy and an original Toy of the Year, chosen by Parents Magazine 'Best Toys' and nominated by Parenting to the Toy Hall of Fame for 4 consecutive years.

    0968 SuperMind For ages: 5 to 9

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    SuperMind - The more challenging sequel to MightyMind. SuperMind challenges school age children to build increasingly complex designs and pictures. SuperMind begins where MightyMind leaves off. Using the same shapes as MightyMind, SuperMind challenges school age children and younger gifted children, to build increasingly complex designs and pictures. This play-alone activity is ideal for any child who has completed the beginning MightyMind card series. Parents and teachers especially like it, because it keeps children busy by themselves, developing their sense of independence and self confidence. Children around the world have mastered basic intuitive skills by playing with this highly recognised award winner. Like MightyMind, it has been cited by authoritative experts on child development including Susan Amerikaner and Sarina Simon, 'The Talented and Gifted Catalogue'. There is no further description available, or necessary for SuperMind. If your child enjoyed MightyMind, SuperMind is even better!!! Or, for older children who LOVE puzzles.

    6400 Set For ages: 8 to 108

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    Left / Right Brain Thinking Game The Magic Rule: If two are... and one is not, then it is not a 'Set'. One of the best games ever invented. SET can be played with as many people who can fit around a table, camp fire or ???. The SET Game has now won 20 International Awards, including the 1989 MENSA AWARD.

    Shout SET and everyone checks to see if you have discovered the three cards that form a SET from the twelve cards laid face up on the table. You are now one point ahead, and the dealer lays out three more cards. The search starts again. There are no turns, so you don't wait to pick up the action. Age is no advantage in this game, so try this on your parents! Winner of 14 Best Game Awards, including the MENSA Award.

    6300 Quiddler For ages: 8 to 108

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    The short word game, for the fun of words. QUIDDLER also helps spelling, vocabulary, maths, dictionary skills, spatial relationship skills, visual perception, critical thinking skills, personal and social skills.

    QUIDDLER won the 1999 MENSA Award, following the success of the SET game, being awarded the 1989 MENSA Award. SET and QUIDDLER are invented by the same woman!

    Quiddler, the short word, game - is a breakthrough in word games. Because short words, like 'at', 'is', 'of', 'ax','ow' and 'zoo' can lead to winning, players of all ages can play and win.

    There are bonuses for both short and long words. You simply combine all the cards in your hand into words. The words don't have to be related, and you don't play off other player's words. In the first round players get three cards, in the second round four cards, on up to 10 cards in the last round. Just words. Just fun.

    6100 Five Crowns For ages: 8 to 108

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    Five Crowns is a card game FUN for the whole family. A very addicting card game. Seven people can play at the same time, enjoy and compete for the lowest score. Try it, we guarantee you will like it. A Lot!!!

    Five Crowns is a fast paced card game, suitable for the whole family and perhaps, a few extra players too! It has original game play, yet uses skills obtained from playing old favourite games such as: hearts, spades and rummy.

    4500 At the Zoo For ages: 3 to 103

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    Two Sided Floor Puzzle 46 Big Pieces Sneaky Puzzles are full of surprises! Put together GREAT BIG tigers on one side and a beautiful zoo scene on the other side. All the letters of the alphabet and numbers 0 - 9 are hidden in the picture . . . sneaky, huh? Find them all!

    Ages 3 and up. 2 x 3 feet when finished. Thatís Humongous!

    5111 Travel Tangoes - People For ages: 5 to 105

    5112 Travel Tangoes - Objects For ages: 5 to 105

    5113 Travel Tangoes - Animals For ages: 5 to 105

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    Create Tangoes puzzles wherever you go! Travel Tangoes® delivers all the fun of traditional Tangoes in a compact form - great for short trips, long journeys or even staying at home.

    Choose the puzzle you want to solve. The using all seven puzzle pieces, solve the puzzle on the adjacent play area. The pieces are magnetic so they'll stay in place. If you get stumped, just flip the page for the solution. The 24 puzzles offer hours of creative challenges. You can even create your own designs!

    6712 Pit For ages: 7 to 107
    6716 Deluxe Pit Card Game with Bell For ages: 7 to 107

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    Pit Card Game - The "Corner the Market" Card Game. A Favourite Since 1904!

    Shout your deal and trade your cards, commodities, to "corner" the market. Be the first to get all the cards of one commodity, slap the "Corner!" board and you'll win the hand. You'll feel like a trader in the pits of the exchange! Beware of the Bear and take your chances with the Bull. PIT is a great frenzied fun card game.

    6974 aBRIDGEd For ages: 8 to 108

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    Bridge Night is Back!

    Kick back and enjoy and evening with friends and family . . . . simple, relaxing and FUN!

    All you require is a deck of aBRIDGEd cards and refreshments to start the night.

    aBRIDGEd is a refreshing new take on the game of Bridge - the card game that has been enjoyed around the world for decades. aBRIDGEd plays just like the classic game of Bridge, yet without the complex bidding. With the newly designed cards and simple instructions, you will playing and enjoying in no time at all!

    Start a new tradition today!

    6842 Wordigo For ages: 8 to 108

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    At only 7 minutes a game, this is a completely new twist on traditional crossword games. In WORDIGO, everyone plays at the same time. Players race against the clock and each other to form words along designated paths. High scores are achieved by the strategic use of the uniquely marked vowels. GAMES Magazine Best Word Game Runner Up 2005

    Great Play Features

    1. No Waiting: Everyone plays at the same time

    2. Fast-Paced: A game takes only 7 minutes

    3. Different Levels of Play: 4 copies of 4 different boards offer varying degrees of difficulty, making it easy for children to play with adults.

    4. Highly Strategic: WORDIGO's vowels, with their arrows and bonus markings of 2x, 3x ,4x and 5x, allow for a unique way of scoring word points.

    5. Dictionaries are allowed: Not only allowed but encouraged for more exciting game play.

    6. Solo and partner play: Both offer as much fun and challenge as regular play.

    Ages 8 to adult. 1 - 8 players.

    Practise on the following site www.highergames.com

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